A listening pack -- redshifted delay, the horizon hold, and evaporation -- arrives shortly. Geodesic itself is shipping now.
The same source, falling into wells of different depth: a redshifted tail, a frozen loop held at the horizon, and the thaw as mass evaporates.
Geodesic treats the delay as a radial field, not a row of unrelated taps. The Schwarzschild solution says clocks closer to a mass run slower than clocks farther out. Each tap reads its buffer at the local clock ratio α(r) = √(1 − rs/r), so the pitch and time stretch are a consequence of position, not a momentary tape-stop gesture. As r approaches the Schwarzschild radius rs, the ratio falls toward zero and the tap parks at a horizon.
A conventional multi-tap delay places echoes at unrelated times. Geodesic places taps at radii. Each radius yields a clock ratio, and every tap inherits its stretch from the same governing law, so the voices move together as the well changes.
Mass raises the time dilation near the source. Close taps slow harder and darken; far taps stay comparatively stable. Orbit moves the tap population through the curve, sweeping the field from gentle redshift toward extreme slowdown.
When the redshift ratio falls below the horizon threshold, a tap parks into a held loop instead of pitching forever downward. Freeze captures that state. The hold is the physics of the metric, not an arbitrary clamp.
Evaporate reduces the effective mass over time, turning a capture gesture into a release. Relight re-ignites quiet material after the horizon has gone too dark, so a frozen field can be revived rather than cleared.
Dust absorbs high frequencies on material that falls deeper into the well. Tidal and Diffusion spread the tap population across time and stereo space, while the center of the sound stays a single metric-controlled delay field.